hi all!
i’ve been busy over the last couple of weeks, trying to realize a walkthrough solution for humanchaos. so far humanchaos has been a print only project. i think it is time to move forward and make new experiences possible. the walkthrough will be done in biont3d (by Lutz Westermann) a fascinatingly simple and user friendly program. biont3d sits on top of my cinema4d project and makes the workflow piece of cake. however, i am struggling at the moment to make the walkthrough version of the project look like the ones for print. it is quite a challenge for me to transport the GI and AO settings properly over to biont3d. (being a no-c4d pro!). help anyone?
regards from a wintery vienna
markus
Tags: biont3d, lutz westermann, walkthrough